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It has a very strong start and turning Dr. The game can be a lot of fun with the right group of people, but it only has a few tricks up its sleeve and so the stages, while visually distinct from one another, become repetitive from a gameplay standpoint. The result was a 4-player co-op game that played like an isometric action-RPG mixed with classic Ratchet & Clank style combat and platforming. ![]() With Ratchet & Clank: All 4 One, Insomniac itself tried its hand at making a Ratchet & Clank spin-off game. ![]() #ALL RATCHET AND CLANK GAMES PS3#An HD version of the game is available on the PS3 that improves the graphical resolution if anyone is interested in checking it out for themselves. There is also a competitive multiplayer aspect to it as well, though Ratchet: Deadlocked's online has since been shut down. #ALL RATCHET AND CLANK GAMES SERIES#Ratchet: Deadlocked is notable for being the first game in the Ratchet & Clank series to offer 2-player co-op through the entire campaign, which can be a lot of fun with the right person. RELATED: Ratchet and Clank: Rift Apart Was Developed Without Excessive Crunch Time Ratchet & Clank's combat has always been top-notch, so this isn't inherently a bad thing, though the game does have repetitive objectives and is noticeably less polished than its predecessors. Taking place after the events of Up Your Arsenal, Ratchet: Deadlocked strips away most of the 3D platforming to focus almost exclusively on combat. Ratchet & Clank: Before the Nexus is not a spectacular game by any stretch of the imagination, but it is inoffensive and can be as entertaining as any of the other endless runner games on the market.Īfter the original Ratchet & Clank trilogy on PS2, Insomniac Games went in a different direction with Ratchet: Deadlocked. Ratchet & Clank got into the action with Ratchet & Clank: Before the Nexus, an endless runner where players were able to earn content for the console game Ratchet & Clank: Into the Nexus. A side-scrolling platformer, Going Mobile does deserve some credit for translating the basic Ratchet & Clank experience to a 2D space and staying true to the franchise's established canon and sense of humor, but its scope is just way too small when compared to other games in the series to rank any higher.Įndless runners have been dominating the mobile space for quite some time now, and there's been plenty of endless runners made based on existing franchises. Case in point, Going Mobile has virtually no audio at all, though that may not be surprising when one realizes that it was developed for 2000s-era mobile phones. It's not necessarily a bad game, but it only lasts about an hour and many aspects of it haven't exactly aged well. Ratchet & Clank: Going Mobile is an oddity in the Ratchet & Clank series. It's one of the shorter Ratchet & Clank games at least, so fans don't have to spend too much time with it. #ALL RATCHET AND CLANK GAMES FULL#Ratchet & Clank: Full Frontal Assault is the lowest-rated game in the series in terms of average review score, with critics taking aim at its disappointing story and bizarre focus on tower defense gameplay. Insomniac Games had a near-perfect record with the Ratchet & Clank series until Ratchet & Clank: Full Frontal Assault. Secret Agent Clank is also home to one of the most infuriating final boss fights in the entire franchise. It also forces stealth, which is the exact opposite of what fans expect from Ratchet & Clank, and uses QTEs as a crutch. Its story is confusing as it makes it seem as though it's meant to be an episode of the in-universe Secret Agent Clank show, yet the events seem to be "really" happening to the characters involved. Secret Agent Clank puts Clank in the starring role, but still features Ratchet for arena sections and some tedious levels with Captain Qwark as well. #ALL RATCHET AND CLANK GAMES PSP#Secret Agent Clank was the second attempt at a Ratchet & Clank PSP game, though it was a big swing and a miss.
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